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AI Insights · Timothy · July 2022

Top 5 Word Puzzle Games in the Netherlands in Q2 2022

Explore the performance of the top 5 word puzzle games on a unified platform in the Netherlands during Q2 2022, with insights on downloads, revenue, and active users.

Top 5 Word Puzzle Games in the Netherlands in Q2 2022

During the second quarter of 2022, the top 5 word puzzle games in the Netherlands demonstrated varied performance metrics on a unified platform. Let's delve into the weekly downloads, revenue, and active user trends for each game.

WordOn HD from Huckleberry BV saw a consistent increase in weekly revenue, peaking at approximately $2.1K in the week of April 25. Weekly downloads fluctuated, with a high of 335 in the week of May 23 and a low of 163 in the final week of June. The game maintained steady weekly active users, ranging from around 5.1K to 5.6K throughout the quarter.

Words of Wonders: Crossword by Fugo experienced a peak in weekly revenue at $2.2K in the week of April 25, followed by a gradual decline to $1.2K by the end of June. Weekly downloads saw a significant drop from 10.2K at the start of April to 4.5K in the last week of June. Despite this, weekly active users remained robust, peaking at 46.0K in early May and maintaining a strong presence with 43.1K by the end of June.

Wordfeud from Bertheussen IT showcased stable weekly revenue, with a peak of $1.6K in mid-April and a low of $1.1K in mid-June. Weekly downloads varied, reaching a high of 4.2K in early April and a low of 2.4K in mid-May. The game sustained a large active user base, with weekly figures ranging from 88.2K to 107.7K.

Kryss - The Battle of Words by Crossword & Sudoku LTD saw its revenue peak at $1.3K in late April, with a steady decline to $896 by the end of June. Weekly downloads were relatively low, with a peak of 684 in late March and a dip to 236 in mid-June. The game’s active user count also showed a downward trend, from 6.3K in late March to 4.4K by the end of June.

CodyCross: Crossword Puzzles from Fanatee experienced a peak in weekly revenue at $771 in late March, with fluctuations throughout the quarter, ending at $583 in the final week of June. Weekly downloads showed an upward trend, reaching 2.8K by the end of June. The game also saw an increase in weekly active users, peaking at 34.8K in the final week of June.

These insights are based on data from Sensor Tower. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022